Rigging is the process of creating a skeleton or control structure for a 3D model, particularly characters, to animate them. Rigs consist of bones, controls, and deformers that make it possible to create complex and realistic movements.
Rigging is the process of creating a skeleton or control structure for a 3D model, particularly characters, to animate them. Rigs consist of bones, controls, and deformers that make it possible to create complex and realistic movements.
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